  _    ___      ____     __   ____                            _        
 | |  | \ \    / /\ \   / /  |  _ \                          | |       
 | |__| |\ \  / /  \ \_/ /   | |_) | __ _ _ __ _ __ __ _  ___| | _____ 
 |  __  | \ \/ /    \   /    |  _ < / _` | '__| '__/ _` |/ __| |/ / __|
 | |  | |  \  /      | |     | |_) | (_| | |  | | | (_| | (__|   <\__ \
 |_|  |_|   \/       |_|     |____/ \__,_|_|  |_|  \__,_|\___|_|\_\___/
					      converted by Birdie (_F_)
                                                     
replaces barracks.dff and barracks.txd by default

Attention VehFuncs users! Always be sure to have the latest VehFuncs installed:
https://gtaforums.com/topic/904475-vehfuncs/
VehFuncs version at the time of release: v1.8.3 beta (12.04.20)

- 3 versions:
  + VehFuncs version (bed extras)
  + IVF version (original lights and dirt)
  + San Andreas version (SA lights and dirt)
- All versions adapted to IVF
- San Andreas reflections
- High quality damage model
- Realistic size
- If replaced by default, no sinking/small wheels in SA-MP/MTA
- Custom .col file
- Fixed R* bugs (door openings etc)
- Custom handling
- Compatible with Improved Vehicle Features by DK22pac


handling.dat line:
BARRACKS      10500.0 64407.5 4.0 0.0 0.0 -0.17 90 0.79 0.7 0.47 5 99.0 23.0 85.0 4 D 3.50 0.40  0  38.0  1.15  0.05  0.0  0.47  -0.175  0.5  0.0  0.15  0.26  10000  200029  100000   0    1   2

vehicles.ide line:
433,	barracks,	barracks,	car,	BARRACKS,	BARRCKS,	truck,	ignore,	4,	0,	1f10,	-1,	1.2,	1.2,	-1

carcols.dat line:
barracks, 102,69, 110,99, 110,61, 110,81, 102,57

